Re: Wharf retracted (SOLUTION)
Tjppenna (Tjppenna@aol.com)
Tue, 19 May 1998 10:33:17 EDT
I am replying to the list again because I got a lot of messages suggesting
the same answer. I think that I have made my question clear. Only one level of
foldering is allowed in the current version of AfterStep. What I asked is how
to get, or to simulate, two levels inside each folder. If the Wharf could be
started retracted as only one button, it would be solved in a easy way. My
temporary solution is: one button in the Wharf calls the Pier (a symbolic link
to Wharf). Pier's geometry is such that it starts in the same position of its
respective button. No, I have two levels of Folders... Unfortunately, every
call in this Pier-"false Folder" has to contain a "killall Pier" in order to
simulate the Folder retracted.
Thadeu Penna
jdjordan@virginia.edu writes:
> Easier way to do that, use folders, the default wharf already has a folder
> setup in it for details on how to make a folder work, but its basicaly the
> same as the wharf retract ect, when you click on a folder it expands out
> into different things you can push to start stuff.
>
> JD
>
> >When I click in the first button of the Wharf, it retracts, OK. How can I
> >start AfterStep with the Wharf already retracted? It would be cool because
> I
> >could simulate two levels of buttons: I'd create one copy for
applications,
> >other for games, for example. These Wharfs copies - when retracted - look
> like
> >another wharf (put one on the top of the another). Click in games and I
> would
> >have another Menu : Action, Strategy, Tetris, Emulators, and so on...
> Wharfs
> >are cooler than menus..
> >
> >Thadeu Penna
>
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