Re: [as-devel] 1.8 ?
David Mihm (davemann@ionet.net)
Tue, 27 Jul 1999 12:00:09 -0500 (CDT)
On Tue, 27 Jul 1999, Albert Dorofeev wrote:
>On Tue, Jul 27, 1999 at 10:14:28AM -0500, David Mihm wrote:
>>
>> The funny thing about that is, the (IMO) primary goal (aside
>> from the obvious push forward) for the 1.7.x devel tree was the
>> intergration of theming in some sort of module, and that has been a slow
>> ond oft debated ideology. Hopefully a methodology can be arrived at,
>> whether it be xml or the other currently debated method.
>>
>> I for one vote for the latter method over xml. Xml would make it
>> such a pain to manually manipulate the look/feel files.
>
>Ok, I know nothing of xml at all so I won't argue this point.
>I would like to get some clarification on the issue though...
>
>Is the idea to have a module responsible for look/feel
>in 1.8? Like merging look and feel into one configuration
>file and having a special module for all the fancy things?
>
>What would running AS without this module be like?
>My concern being of course whether it is better to separate
>it in a module or, on the contrary, merge it into AS...
I will add my understanding to the mix, but what I am referring to
here is the idea of using themes. You goto someplace like themes.org, and
grab a tarball, this tarball goes into some location in the tree, and then
you select something like "Install Theme" from the menu, and it either
pops up a dialog or dynamically reads the "theme directory" and shoots out
a menu tree of themes in the directory, showing the one you just
downloaded and installed; then you select it and everything changes to
that theme. Just like the other window managers do. As it is now, it's a
little convoluted to use and make themes, there should be a newbie way
since it's the newbies that use the themes verses pulling up their sleeves
and learning the syntax. Like a <shudder> simply point and click method
of theme making/installing. :)
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